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The UI shows the allocation and usage of VGPRs for each instruction, and hints on how many VGPRs need to be reduced to reduce the allocation. VGPR pressure GUI: the UI now visualizes VGPR pressure in the disassembly view at the instruction level, allowing you to spot areas in your code that have the highest VGPR pressure and helping you identify where to focus your optimization.This option also works on machines which do not have an AMD DXR/DX12 driver installed.

Plug & play DXR/DirectX® 12 driver: force RGA to load amdxc64.dll from a specific location by using the new –amdxc command line switch.The tool ships with the latest released AMD DXR/DirectX® 12 driver at the time of the tool’s release, and it would use that driver if –offline is specified. You can now compile DXR and DirectX® 12 shaders and pipelines on machines that do not have an installed AMD card or driver by adding the –offline command line switch to your RGA command.Updated the DXC compiler package that is bundled with the tool to the latest public version.DX12/DXR offline modes now support up to gfx1035 (previously supported up to gfx1032).Added support for gfx1035 as a target in Vulkan®, DirectX® 12, DXR, DirectX® 11, OpenCL™ and OpenGL modes.
